This week we have our 2nd last session playing RB1. Let's aim to get more than 79M and be halfway to 2nd place "Slagathor".
Minimum: Gain 470K points, would give us 79M points
Main: Gain 830K points, would be halfway to 2nd place
Optimal: Get 1M points, always the optimal goal at this stage
Bonus: Get a 3rd #1 song for the 58 originals ("3 On a Match" stole "(Don't Fear) The Reaper" from us last week to move up to 83M points)
We will play a mix of worst ranked songs ("Gimme Shelter" comes to mind), short songs (can you say "Next to Timmy's Brain"), songs with big spreads to the #1 score ("Outside" and "Electric Version") and songs where we have rough band paths (various) to maximize our point gain.
Monday, October 6, 2008
Score Reader on break: new website
The Rock Band Score Reader will not work until a new version is released. That is because the RockBand.com website has been revamped for RB2. Keep an eye on this page for any updates.
Saturday, October 4, 2008
Drumming techniques
Hi all, today I will share with you a technique that has helped me get good scores for fast songs.
The basic drum pattern in the game: hi-hat with alternating bass pedal + snare on every 2nd note. Pretty easy, right? How about keeping it up at 200BPM for 3 minutes (ex: any Ramones song...)
Well it all depends on how you play it. Most poeple I see playing keep the same technique whether the song is 70 PBM or 200 BMP: hit all hi-hat notes (yellow pad) with the right hand. Although I do recommend this method to build up endurance, when you just want to have fun and play, this will kill your right arm pretty quickly.
Therefore I say why not use both hands to hit the high hat? We do it in the rolls so why not in that beat? Sure it could be a bit confusing at first but I urge you to try it out.
You can start with the drum trainer in Rock Band 2 at the lowest speed and concentrate on using both hands to hit the hi-hat notes (yellow pad). Keep increasing the speed and you'll pick it up in no time. Plus your style points will increase! :)
I started doing this a few months ago and I berely ever get tired now. I use this trick on almost every beat now.
I wonder if the real drummers do this too?
The basic drum pattern in the game: hi-hat with alternating bass pedal + snare on every 2nd note. Pretty easy, right? How about keeping it up at 200BPM for 3 minutes (ex: any Ramones song...)
Well it all depends on how you play it. Most poeple I see playing keep the same technique whether the song is 70 PBM or 200 BMP: hit all hi-hat notes (yellow pad) with the right hand. Although I do recommend this method to build up endurance, when you just want to have fun and play, this will kill your right arm pretty quickly.
Therefore I say why not use both hands to hit the high hat? We do it in the rolls so why not in that beat? Sure it could be a bit confusing at first but I urge you to try it out.
You can start with the drum trainer in Rock Band 2 at the lowest speed and concentrate on using both hands to hit the hi-hat notes (yellow pad). Keep increasing the speed and you'll pick it up in no time. Plus your style points will increase! :)
I started doing this a few months ago and I berely ever get tired now. I use this trick on almost every beat now.
I wonder if the real drummers do this too?
Thursday, October 2, 2008
Score Reader 1.4 released!
Download Here
New feature:
- Ability to exclude DLC that you don't own to make score retrieval faster (see "DLC Options..." in "Tools" menu). Thanks to Alitar13 for the suggestion!
Keep an eye out for version 2.0 which will include Rock Band 2 support. This will be available shortly after the new RockBand.com website is ready (should be very soon).
(Original Post)
New feature:
- Ability to exclude DLC that you don't own to make score retrieval faster (see "DLC Options..." in "Tools" menu). Thanks to Alitar13 for the suggestion!
Keep an eye out for version 2.0 which will include Rock Band 2 support. This will be available shortly after the new RockBand.com website is ready (should be very soon).
(Original Post)
The Macas are now 3rd!
Considering that we had a shortened 2 hour session due to DMan going to a hockey game (our sessions usually last 3 to 4 hours), the fact that we improved on 9 songs and gained 729K is great. That moved us ahead of "The Nati Four" for 3rd (and 16th overall) and was close to our main goal of 800K.
We moved up to 3rd just in time to be listed in the "Community" page at RockBand.com (top 3 for Xbox 360 or PS3). Who knows what the format of the new website will be once it is updated for RB2 (should be very soon).
With two sessions remaining before RB2 comes out on PS3, our main goal will be to attempt to get 80M+ and be 2nd. We will need two sessions of 800K+. If we succeed, we will give the PS3 some respect for having all top 3 bands with at least 80M.
Highlights:
- We get some interesting paths online and it pays off
- We improve on "Timmy" by more than 200K
- We improve on "Brainpower" and "Paranoid" by more than 100K (now in 2nd place for "Brainpower")
- Sylvie once again does a great job on Bass (Raikan was sick)
We moved up to 3rd just in time to be listed in the "Community" page at RockBand.com (top 3 for Xbox 360 or PS3). Who knows what the format of the new website will be once it is updated for RB2 (should be very soon).
With two sessions remaining before RB2 comes out on PS3, our main goal will be to attempt to get 80M+ and be 2nd. We will need two sessions of 800K+. If we succeed, we will give the PS3 some respect for having all top 3 bands with at least 80M.
Highlights:
- We get some interesting paths online and it pays off
- We improve on "Timmy" by more than 200K
- We improve on "Brainpower" and "Paranoid" by more than 100K (now in 2nd place for "Brainpower")
- Sylvie once again does a great job on Bass (Raikan was sick)
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